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[Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory. [All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
Rarity:Rare
Number:RB1-035 R
Color:White
Card Type:Tamer
Play Cost:2
Security Effect:[Security] Play this card without paying the cost.