If you control two or more other lands, “Hall of the Storm Giant” enters the battlefield tapped.
T: Add U.
5U: Until end of turn, Hall of the Storm Giant becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)
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Rarity:R
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#:257
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Card Type:Land